zone Trigger
inline fun zoneTrigger(tag: String, crossinline position: () -> Pose2d = { SwerveSubsystem.getPose() }): Trigger
inline fun zoneTrigger(zone: Zone, crossinline position: () -> Pose2d = { SwerveSubsystem.getPose() }): Trigger
Returns a trigger that is true
while the position is inside the zone, and false
otherwise.
Return
A trigger that checks against a specific zone